Industrial Designer open to hybrid roles in Barcelona or remote in Europe.
I design products, from sketch to working prototype.
Consumer and mobility products, experience with sheet metal, tubing, carbon fiber and injection-molded plastics, plus a UX background that keeps people at the center of every decision.
Selected Projects
Physical products
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STG Tracker Bikes
An accessory line and sub-brand: form, CAD, packaging and visual identity.
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Balance Bike
A children's balance bike, from concept to functional prototype.
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Svartpilen · STG
Custom carbon fiber parts for a Husqvarna Svartpilen 701 build.
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Torky Mobility
A cargo tricycle frame redesigned for manufacturing: 4 operations down to 3.
Digital products
I also design digital products. Research with real users shapes how I approach every physical object.
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TechShare · Subaru of America
Helping service technicians find the right repair documentation, starting from the vehicle in front of them.
- 200K+ users
- 31 technicians in research
- Shipped
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SalesQL
Research that turned a one-step tool into a closed loop and shaped three shipped paid features.
- Sole designer
- 11 user interviews
- 3 features shipped
About me
I'm an industrial designer who enjoys the whole journey of a physical product: sketching geometries, exploring form, and taking a concept through CAD, renders and prototypes until it is ready to be made. I'm especially drawn to consumer products and to objects where hardware, sensors and form meet.
I trained in industrial design at FADU (Buenos Aires) and have designed for mobility, outdoor and consumer brands, working with sheet metal, tubing, carbon fiber and injection-molded plastics. My work as a UX designer adds something less common in industrial design: research with real users and a habit of validating decisions before committing to them.
Based in Barcelona.
Tools
Skills
Courses & certificates
Industrial Design / Engineering
- SolidWorks (leManoosh)
- Essentials of Engineering for Industrial Designers (leManoosh)
Product Strategy & Research
- Product Design, Sol Mesz (2023)
- Data Driven Design: Quantitative Research for UX, IxDF (2023)
UX/UI Design
- UX/UI Design, Coderhouse (2021)
- Advanced UX/UI Design, Coderhouse (2022)